An indie tribute to JRPG classics.

Explore a universe blending fantasy with science-fiction, intense ATB battles and branching story.

Edge of Eternity is inspired by the great JRPG tradition for the strategical turn-based combats and the characters progression and by the latest success of western RPG for the vast open worlds to explore and the non-linear stories.

In a few words, our game is all about exploring, building up your characters, fighting and living an adventure to remember.

We will also try to make our contribution to the genre by proposing our own vision of key gameplay features like our advanced weapons improvement system or our association of a world map you can explore and very larges open areas.

A Fantasy Open World

Begin your journey in the surprising lands of planet Heryon. From hidden caverns to grassy plains, from ancient cities to dark spaceships, explore freely a vast gaming playground.

Daryon

Born and raised far away from the cities, Daryon is a hot-tempered young man who just joined the Royal Academy of Astrya. Naturally gifted he learns very quickly the use of crystals, hoping to become soon a Royal Army Officer. But he doesn’t handle his emotions as well as he controls magic. He tends to overreact and that may change the course of his life.

Be part of the history of Heryon

Heryon was once a peaceful world. For years, the crystals gave the three realms of Astrya, Junor and Dehostra, the same access to powerful magic powers and created an harmonious balance.
Then They came…They came above Junor first. In no time, their massive spaceship destroyed everything that was once a majestic capital city and they took possession of the realm. Reynan, Grand General of Dehostra’s armies, took leadership for the defense of Heryon. He founded the Consortium and used all the magical power the crystals could give to launch the counterattack.Battles after battles, the Consortium pushed the invaders back and got them trapped into their landed spaceship transformed into an invincible fortress. Unable to break the siege, the enemy made a dreadful move: unleash of a terrible biological weapon people will soon call “The Metal Sickness”.

Now, 30 years later, the siege is still going on and Heryon lives in pain and in fear of a new open war.